Tuesday, September 2, 2008

Reclaimed dining table

SWMBO finally got her wish and had me finish a non-boat-related project today. I guess finish wouldn't be the ideal word to describe it, as there is still some finish work to do sanding and such, but at least it's whole.

First, you find a local kid looking to tear down a grain elevator filled with old fir. This wood is all nice fir from back when someone could get excellent lumber at a fair price. Most is rough sawn. We then cut and reassemble pieces in the fashion of a tabletop:



Heck, we are making a table, why not make some benches at the same time?



The tabletop is 3x8, the supporting members are 2x6. A beautiful part of this lumber is that not only are they rough sawn, but they are actual full thickness! No planed thickness reduction, so the timbers are still nice and beefy.

Take a few more pieces, build some legs on everything:



Don't forget to add some feet to the bench legs to keep them from tipping over. Obviously its going to be a challenge to tip over a bench that weighs an honest 50 lbs, but you never can be too careful.



This project was a blast, as it took only a couple days, and was disgustingly simple. Just a few ring nails here and there, some galvanized lag screws, a crappy $50 table saw and a nice circular saw. Reclaimed furniture is some of the most ecologically friendly construction out there, saving quality timber from the burn pile and preventing new trees from being cut.

I would consider building another as the source for the wood still exists and a little commercial furniture enterprise might not be a bad idea given the economy nowadays. Any income is better than no income.

DORY

There is still very little progress on the dory project, as I am trying to find out more info on the boats in the fleet. Specifically the assembly of the sawn frames. I can't figure out what I want to do in that realm, considering the design is best suited to lapped sawn frames, but gussets are easy and fast, but leave some extra places for water to get trapped. Any input is appreciated.

E

No comments: